Gender: Male
Status: In a Relationship
Age: 27
Sign: Libra
City: Dallas
State: Texas
Country: US
Signup Date: 4/14/2005
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Monday, September 21, 2009 6:51 PM
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Diamond Comic Distributors announced to comic shops that Diamond will not be shipping comics on the last week of December. That means on Wednesday, December 30th, there will not be any new comics on the shelf of your local comic shop. There has been some talk about Diamond's firm hold on the comic distribution industry, but I want to look past that and look at the opportunity this creates for small publishers and local comic book creators. This is a perfect storm that opens up those new release shelves for the independent community. We don't have to be set aside to the small publisher shelf for once and can stand tall in the spots that the big, national publishers usually take. Not only is this an opportunity for creators, it's a great opportunity for the reader as well. Instead of picking up their usual books, they can check out something new, different, and most likely something local.
So, I'm putting forth this idea to the comic book community. Let's turn "No Comic Book Week" into "Indy Comic Book Week". Creators, let's step up and put those books together. This is our chance to show the world that our books and creations can stand strong on those shelves as well as any major publication. It doesn't have to be a 22-page full color affair; it can be a small black-and-white ashcan. But it has to be new, it has to be a product of your own creation, and it has to be awesome. Then talk to your local comic shops about putting your book on those shelves for the week of December 30th. Comic book readers, go to your local comic shops and tell them you want to see "Indy Comic Book Week" on the new release shelves. Tell them you want to see something new and different on those shelves. Comic book retailers, show some support for your local creators by filling those new release shelves with great indy books and hopefully open up your patrons to something new that they would not have read otherwise.
Let's get the news out there guys. For you twitters out there, use the hashtag #indycomicbookweek to show your comics, your progress shots, and your support for creators and comic shops. This is a great opportunity so let's step up and get it done!
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Friday, March 20, 2009 2:22 AM
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Big weekend for the Space-Gun guys. Check out these events that we will be taking part of. Late Night Art BytesMarch 20, 2009 Dallas Museum of Art (Tech Lab, Center for Creative Connections ) 1717 N. Harwood St. Dallas, TX 75201 9:30–10:30 p.m $10 General Admission (parking not included) On Friday, Match 20th Jake, Matthew, and Luan will be at the Dallas Musueam of Art for Late Night Art Bytes!. Art Bytes is a forum for tech savvy creators to share their work with peers and the community. Each presenter receives 8 min. to show their work and engage in a short question-and-answer session. This month's session will be a focus on comic books and technology. Heroes4HeroesMarch 21, 2009 Poor David's Pub 1313 South Lamar St., Dallas, Texas 75215 7:00pm - 11:00pm $5 at the door (parking not included) Saturday, March 21st at Poor David's Pub will be a Heroes4Heroes live art|music show. H4H and ArtLoveMagic will be hosting a great night of live art and music. Artists will have original art and prints for sale at the show. Featured artists will be Mitch Breitweiser (Captain America, Hulk, Fantastic Four) and Eric "Ebas" Basaldua (Witchblade/Devi, Darkness, Tomb Raider). Space-Gun Studios will be there kicking it live as usual and we'll have prints and original art for sale as well. Come check out the show and give support to our troops overseas. 
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Tuesday, March 10, 2009 9:13 AM
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An interesting part of being in comics is the convention circuit, especially for those of us who are not established names. We run into a lot of issues that the pros haven't had to deal with in a long time. It's something you really don't read a lot about in those "How to Do Comics" books. Some shows are great from the drive to the convention center to the face plant on the bed at the end of the long weekend. Others are three days of constant, wretched abuse that lingers on for weeks afterward, making you ask why you even bother trying. On average, conventions are a mix of both sides of that equation. Like most things, there is a bit of good mixed in with the bad. STAPLE! is great show for its size; and its size is part of why it's a great show. The show is big enough to bring in some really cool and creative people; but it is also small enough that you can actually get some time to talk to people. This is a great show for both fans and creators. Small-time guys can mix it up with the bigger names. STAPLE! especially does this well with its pre- and after- parties. The pre-party was a really relaxed and casual atmosphere. As an artist at a con, this is great because there is no way to talk to people at the actual convention. A comic convention is work, especially for those of us who pay to be there. With travel, table, and product costs, we can't afford to just stand around all day and talk to friends. And when i do talk to other creators, i try not to them too long because i know they're trying to do business as well. But the events before and after are really good at giving us a really relaxed atmosphere to just chat. Though a great chance to talk to people, these events can really put things into a unique perspective. STAPLE! was not a Total Perspective Vortox, but it did give me a decent view of things. What i saw was a real clear indication of where I stand in the grand scheme of this industry. Though i was able to make some money at this show and had a good time with people, i could not shake this feeling of being out of place. It was as if i was a high school freshman who somehow got mixed in with the career professionals. This was especially poignant during dinner. Granted, these guys probably felt as awkward towards me as i do towards them. However, that really doesn't negate the fact that i recognize who they are and have seen their work on a national level; whereas a lot of times i feel like a glorified tracer. It's a real disheartening and crushing feeling; one that really followed me throughout the night. Combine that with getting lost going to the venue, the music being just a bit too loud, and the heat, i just wasn't in the right mindset to hang out at the after party. So i would like to apologize to everyone at the live art show for my distracted attitude towards you. I was the the point where i just wanted to go home and talk to a friend. I was able to alleviate some of that by hanging out with my sister (it was her birthday as well). Sadly the bar didn't carry any Irish cream so we couldn't do car bombs, but i think the shots of tequila were a good substitute. And finally getting on an art board helped for some reason. I didn't bring my A or B game and i was really struggling with it, but it was an odd cleansing process anyways. For me, i feel that STAPLE! was a bit of a Pyrrhic victory. I had a good time with friends, i was able actually make some money, and i got to hang out with my sister for a bit. But what lingers around longer are the negatives. That sucks, but it's just how things roll in this industry. Conventions are weird beasts to handle. Sometimes they're great and do what you want them to do; sometimes they smell the fear on you and will go for the throat. Photos can be found on my flickr account and on Evan's account
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Thursday, March 05, 2009 3:24 AM
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The band is hitting the road this weekend (March 7) for our first out of city convention of the year in Austin, TX. STAPLE! the Independent Media Expo has been running strong for a few years now. Their main focus is the indy scene; so there will be a bunch of new and cool books you won't be able to find otherwise. I personally love this show because of the environment that it has going for it. It's a small show about the books and the creators. It's not about finding limited collectibles, seeing Hollywood stars, or standing in line for an hour for a Jim Lee autograph; STAPLE! is about the love of comics. Again this year they're hosting a live art auction at Red7 after the con featuring DJs and a performance by nerdcore hip-hop artist Terp2it; the show will be benefitting a local community radio station called KOOP!. The show last year was freaking awesome; the music was great and the vibe was totally laid back and hip. So if you're in the area, come on out; plus it's my sister's birthday and apparently she's never had an Irish Car Bomb. I plan to fix that as soon as I can. Check out Space-Gun Studio in our first interview on Fanboy Video! This video is from last year's STAPLE! event as we were putting ourselves through the paces. Thanks to Scott and Luke for giving us the time to be pro on film. Don't mind the hat, i thought it looked cool.
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Tuesday, November 11, 2008 9:08 AM
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Current mood:  accomplished
The Wizard World tour retires this year with it's final stop in Texas, and what a stop it was. Conventions have been a real drain on the finances: table, travel, food, product. Product is going to take a while to cover, but for the first time ever i covered expenses (table, travel, food, small purchases). I'm typically the one that makes the least amount of money if i make money at all. This is partially due to the fact that i am a dog zodiac so i tend to wander off. But as Evan said "We know we did good because Luan was actually at the table for 95% of the time. Can you imagine what would happen if it was 98%? I don't even want to think about it." It was that good; and the show was pretty good to all of us. We've been doing shows together as a studio for little over a year now, and i think we've done a lot over that year. I think this next year will be a good indication as to where this will be progressing to; and it's been a really good haul so far. Wizard World Texas is one their newest additions to the tour and it wasn't bought from a previously successful convention (a la Chicago, Philly, LA). So they had to build this show from the ground up, trying to figure out what the market here wants. It's been an interesting evolution over the years, so there are always rumblings of them not having a show the next year. Their first year here they brought along the big booths and heavy names (Lee, Silvestri, Turner, etc), treating it like one of their big media shows like LA or Chicago. They had artist alley tucked away in another room, dimly lit and unadvertised. I think now they understand that people here in Texas don't want the big media glitz. There's a certain pride here of not being like LA or NYC: things here are bigger, stronger, and more easy-going. Over the years artist alley has grown immensely; and they have kept it to small press and independent artists. Gone are the models, small retailers (for the most part), and media people. It is truly an Artist Alley. The main reason i made the money that i did was because i had original paintings. Studio-mate Evan had the same experience and i think Tommy Castillo did bang-bustah his originals as well. People are there to look for convention sketches and original art. I think that's why the live art scene here has been booming lately. Heroes4Heroes had their third annual live art fundraiser on Saturday, and i think it went awesome. It was pretty cool to work along side with such great talent; the Space-Gun Kru ran really strong and turned a few heads. I feel that I need to bring my "A++" game to these sorts of events, this one in particular. The audience for the most part not as local as the other shows that we do. I feel that i am not only representing myself but my studio and the Dallas art community as a whole. Over the course of the last few years, I have identified myself as a Space-Gunner and a proud Dallas artist. So at this annual show, I feel that I need to step up and show that Dallas isn't just a city of cowboys and corporate offices. There is a real thriving art community here, and we rock it pretty hard. They had more and a traditional English Open Auction this time, with a stage for the pieces and the bidders were seated in front of the stage. It went fairly well for the most part; though i think how the pieces go up for auction could be more streamlined as a few pieces were forgotten along the back wall for hours. Understandably, they want to get the headlining guests up first/early as their pieces would carry more weight; but a few great pieces got less love than they deserved as the night got late. Though this is their third show and it's only once a year so there will be kinks here and there to iron out as they find a system that works for them. This con was a great way to end out the convention tour. The art show was awesome; the convention was really good to us overall. We all left with contacts and money in our pockets; there's not much more you can ask for. It's a great way to wrap up one year of shows. Thanks to the Wizard World staff, they were friendly in correspondence and in person as well. We've never had any issues with anyone at these shows. Special kicks out to Dave Hopkins and Paul Milligan for being cool convention neighbors; to Tommy Castillo for throwing down some veteran advice on me; and to Terry Parr and Amber May for just being cool and even shelling my pinup book at their table. And a huge thanks goes out to ArtLoveMagic for having the Space-Gun Kru be part of their setup at the live art show. And now to find real work and replace all the art that I sold. Photos Wizard World TexasHeroes4Heroes Live Art Fundraiser
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Tuesday, November 04, 2008 3:30 PM
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Well, with the Zuda competition and the lessons therein behind us, it's time to move on to other things. This weekend is the annual Wizard World Texas show in Arlington. This year they are co-promoting it with Texas Fearfest, so there is a fairly eclectic guest list. From Terry Moore to Corey Feldman to Dallas's own Vinnie Paul of Pantera. Weird, no? The dates for next year's show is TBA while all the other cities have their dates pretty solid; so it doesn't really bode well for the convention. I would be sad to see it go as it is THE biggest comic show here in Dallas. Co-promoting with FearFest is a pretty good move on their part. Texas has a pretty damn big horror scene for whatever reason. We'll see how it pans out for them. The Space-Gun Kru will be set up at 2520 and 2530 a little off-center of the artist alley. We'll have a full spread of books and art for you guys; even with two tables between the four of us it's getting pretty packed really fast. I'll have my Gun Gals | Blade Babe pinup book and prints as well as the paintings that i have been doing recently. This is also an opportunity for you local folks to pick up a copy of Synesthetic for yourself. Saturday night, Novemeber 8th at 7PM Heroes4Heroeswill be hosting a live art show at the Sheraton Hotel Arlington. Along with a myriad of pros that will be arting live, the Space-Gun Kru will be getting our art on with ArtLoveMagic and other local artist. Heroes4Heroes is a 501(c)(3) nonprofit organization that works directly with members of the United States Military, corporations, and the general public to provide portable media to active troops in order to boost morale and keep our men and women in uniform culturally tuned-in. They gather, organize, and send entertainment material such as comic books, DVDs, CDs, books, magazines, MP3 players, and game systems to our Heroes. This is a great organization that is doing their part to support the troops without having a political agenda. The live art is a free event with cash bars; what more do you need? So come on out, support out troops, and watch some wicked art get done live! Fanboy Video Recap http://www.youtube.com/watch?v=41R1Y52Bc8M Slideshow http://www.youtube.com/watch?v=qJ9Mt4LwtZE Wizard World TexasArlington Convention Center November 7-9, 2008 Tables 2520 and 2530 Heroes4Heroes Live Art ShowSaturday, November 8th 7pm Free Admission Sheraton Hotel @ Arlington Ball Park
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Saturday, November 01, 2008 7:44 AM
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Well, it was a long and actually hellish month, but the Zuda competition was officially over today at noon. After twenty-five long days, we ended up in third place. We took some pretty hard hits from the community. Doug got his story-telling ripped on and Evan's style really rubbed some people the wrong way; and i was pretty much ignored for being a simple letterist. Though it wasn't all bad news bears all month. We also got some real support from the community and even some pros as well; people were willing to engage in actual discussions over the comic and we all also got some real praise on each of our parts. And we held on to first place for half of the competition; and we dropped to only third place. And I am soundly proud of that as we did very minimal advertising. It was mainly a grassroots campaign on our end. In total, we spent about thirty dollars in internet ads and about ten bucks in flyers. Our marketing was emails, facebook, myspace, and message boards. That is probably why we didn't win, but i'm okay with that. I knew that the marketing is a huge part of their competition model, but going through it gave me a real understanding on how it works. And I'm not entirely sure how comfortable i am with that fact. Their number system is also really interesting; I'm going to see if i can get how many actual votes we got. I'm interested in seeing how those numbers compare to our views/favorties and emails blasts. I may be going through this again with my other studio-mates so I want to be better informed on what worked and what didn't. Ideally, being able to see what each action did to our numbers would be the best; but i'll probably have to settle for what i get from Zuda/DC. All in all, it was a pretty damn stressful experience. I got a lot of love and a lot of hate as well. It was some harsh lessons about this industry. Nothing new per say, but a nice rehash of old lessons of life: a lot of hard work sometimes gets paid back with bupkis; and money talks. I grew up in a world of critiques; that's part of how i grow and learn. However, on this sort of platform, it's not critiques but reviews. Some reviews are very sound and in depth conducted by people who understand the craft and have valid points. Others are done by fans who only know what they like and will not understand anything outside of that. It's like dealing with an art director vs a client: one will tell you why something doesn't work and call you an idiot, the other will not like the shade of blue you're using and call you an idiot. Welcome to the internet I suppose. As Doug said, it's going to happen; especially when you're in the spotlight on such a large scale. Though for pluses, you can meet some real genuine people and you do get your name out there on a national/global scale. And to a certain degree, you can see who among your friends really support you and understand the crazy amount of hard work you put into these projects. But that's a whole other subject; one that i would be willing to discuss over beers if any of you would like. Also, make sure you fully read the contract (which they freely posted on their website) so you know exactly what you're getting into. It is DC comics, so it's not a creative owned project as other webcomic deals. But they do have clauses for reversion of rights. Read over it, and if you're really serious about it, get a lawyer to read over it as well. It is a legally binding contract and it's always a good idea to have someone look over it for you. And finally, serious thanks for all the support everyone showed. It's been along and turbulent journey; and i really do appreciate the words of encouragement and the faith you guys have in me in trying to make it in this industry. Thanks for believing in me and I will do my very best to make you guys proud. Special thanks to Titan Comics for letting us leave flyers in the shop, and to Zeus Comics who even bag-stuffed them for us. Both shops always show some real support for the local scene; so go show them some love.
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Thursday, October 09, 2008 9:19 AM
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This month's Zuda competition features Hammer Sound written by Doug Wagner and drawn by Evan Bryce with myself on the letters. It's a great step in the right direction for us; it could be the door that opens up a lot of opportunities for us. Though I'm going to need your help in opening that door. As I said, Zuda is a monthly competition. So I need everyone to go to Zuda, register (it's free and the don't spam you), and give your vote/favorite to Hammer Sound. If we win, we get to develop the story further and get PAID for it! What is up now is essentially a pilot; winners become a continuous update with a printed collection at the end of the story. And I can't stress how cool that would be. Hammer Sound Zuda PageMedia PageFacebook EventMySpace GroupHammer Sound has been in development for a while; Doug approached Evan about working on something together after being inspired by one of Evan's sketches. Evan's art has come a long way since they started talking about the project. He's worked really hard to get where he is and to help him with this latest project is a real honor. Zuda is a branch of DC comics, so this is a big deal/opportunity. Or it could be, it's a fairly new program so a lot of it is untested. But the very fact that the story got picked is an indication of where his talents are going. And Doug's writing is the hyper-fuel that feeds that fire. As for my small part in this, I've really developed a kick out of lettering comics. There's a real, gratifying challenging is trying to enhance the story without being too overt about it. Good lettering will go unnoticed, bad lettering will glare at you with the evil i. It's taking all that I learned as a good designer and applying them to a field that I loved since childhood. Comic book lettering doesn't have to be "comic book-y", there's no reason to not apply the same finesse that is used for high-end design concepts. At the core of it, it's about using type to rely and enhance a message to the audience. A big influence on this project was Todd Klein's run on The Sandman. The different lettering for the characters really added to the their personalities and became a real integral part of the character's identity. I wanted the robot to have it's own particular identity; I hear his voice as a modulated British accent. Though I wanted to keep the corners of his word boxes round because I find him rather endearing and softhearted. Jonah's size and shape demanded something with a heavy timber; so his typeface is a bit bolder than the rest. On the other end, I hear Polly as a soft, cute whisper. So there is a bit more open space in her balloons and the type is slightly smaller. Nothing that would be noticeable right away, but hopefully just enough for you to sense it when you read over the text. All the balloons are set at a small transparency; I think word balloons should set back a bit. Using start white makes them pop too much, hence the small decrease in opacity. Granted, I'm probably one of the few people who put this much thought into lettering a comic. But that's okay, I'm weird like that. So GO VOTE FOR US~!
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Tuesday, September 30, 2008 11:30 AM
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Every once in a while, the universe will let you know where you stand in the grand scheme of things. This can be taken as a total beat down of morale or as a harsh life lesson in the form a total beat down of morale. This weekend at Baltimore Comic-Con, it was both and then some. The kru and I were riding high as we landed at BWI Airport. Laden with 100+ books, prints, and art supplies, we looked forward to a triumphant return to Baltimore Comic-Con as legitimate comic creators. Our setup was stocked with books and prints; the quality and quantity of our products had jumped immensely from our last appearance. The months of prep we did for this convention was noticeable as we set up our tables: the three of us barely had enough room to fit everything on two tables. We ran into small press and professionals alike that recognized us and were excited to see us setup at the show. This was a great sign. Then the doors opened, the crowd rushed in and it rushed hard. Usually there's a slow buildup to the constant rumble: the crowd would trickle through the convention center, the noise would slowly ramp up, and within two or three hours we would be at a frantic pace to keep up with everyone dropping by the table. Somewhere, somehow, the magic mailing list appeared, and everyone got the memo: Baltimore Comic-Con is a great show. The attendance seemed to have double and right off the bat traffic had hit rush hour mode. Getting across the hall became a weary adventure for anyone. By noon, we could tell it was going to be a long day; sadly we didn't realize how long it was going to be. Traffic was great, our work caught a lot of eyes and people were dropping by to check it out. But checking it out was all they were doing. We all made some pretty quick sales then there was a massive drop off. Then there was a massive drop off in traffic as well. It was like Chicago all over again, but not as harsh for some reason. I think it was because this time we didn't have as measly of a setup; which to a certain degree made it worse. There were months of prep work for this show: months of fidgeting with book specs, and weeks of waiting for books; tons of emails to/from convention reps, printers, and UPS. I have a stack of invoices for stuff i spent a lot of money on; and I end up with nothing to show for it but solid red numbers. This is the harsh reality of it: sometimes hard work pays back with absolute nothing. In this industry, there are pros and amateurs collecting pay. This time, we paid to be the amateurs. It was a real good knee to the face; I'm talking a solid clinch and constant, Wanderlei-esque barrage for most of the weekend. My hopes were high for this convention; and honestly a bit too high. In my personal experience, I spent most of the weekend watching others make sales, contacts, and connections. My own shortcomings in trying to make it in this industry were brought straight to the forefront, glaring loudly, and making a scene by not making a scene. It was like being back in my design classes in college: the honest glance-over from the professor that said "why are you wasting my time with this?" followed by curt walk-away. As I sat there watching the traffic flow straight pass me, I honestly thought about quitting. I put serious thoughts into flying home, going back to the office in slacks and a button down, and never turning back. But that's the reality of it, and it's a lesson that I learning the hard way, which is the only way to really learn good lessons. The weekend was harsh, but not the end of the world. There were some sunny spots in the storm kept it from being a total disaster. For one was the loving warmth of our hosts Eva and Steve. Evan said it best: a home cooked meal is the ultimate sponge that soaks up all the fail. Spending a relaxing evening with a nice meal with loving people was the solid corner stone to my weekend. If i had to spend the night in a hotel room somewhere with the day's failures still pounding down on me, I don't know what mindset i would have been in for Sunday. The guys from Gaijin Studios gave us real words of encouragement; even offering us various places to stay if/when we visited them in Atlanta. A plan that i think we'll take them up on soon. And a quick shoutout to our semi-neighbor Michael Bracco (aka. Mikey B, because we know too many Mikes/Michaels). It nice being around such an uplifting and supportive personality. Check his stuff out and send him some love (and money!). Special thanks to the booth babe in the tight vinyl dress across from us. And even more specialer thanks to the cute girl for the most interesting con sketch for Jake ("Doc Savage with Hawkgirl in a suggestive, not lewd, pose"); and for giving me my only sketch for the weekend. I'll take sympathy when I can, especially when she's cute. This is one of those times that I'm going to have to listen to my own advice: sometimes life sucks, sometimes the industry will beat you down and tear you up, sometimes you want to toss in the towel and give up. But how you take these events is an indication of character; if you can't withstand these harsh realities, then maybe this industry isn't for you. But if you really want to do this for a living, then understand how you fucked up, then shut the fuck up, and then cowboy the fuck up. Pictures from the con can be found on my flickr account.
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Wednesday, September 24, 2008 10:20 AM
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Three-fourth of the Space-Gun kru ( Evan Bryce, Jake Ekiss, and myself) will be at Baltimore Comic-Con this weekend up in Maryland. We had a great time last year and are looking forward to this year. It's kind of a nice turnaround on our part, coming back with Synesthetic and a plethora of other stuff in tow. I've been cranking out the paintings and drawings in preparation for the show. I've got a new convention bag; it holds my 11x17 portfolio nicely with room to spare. We'll see if it holds up to the traveling. I should be getting my Gun Gals | Blade Babe pinup book in the mail on Thursday. There seemed to have been a slight hiccup in my transaction hence the late(r) delivery. We'll see how this turns out. I do have my 11x17 prints though, so at least i'll have something with me. So if you're out at the con this weekend, drop by and say "HI". We'll be at table 88, 89 with Jose Torres, writer of Leviticus Cross. What i look forward to: hanging out with Eva and Steve, our gracious hosts; seeing all the peeps at the convention again; getting a chance to meet Adam Hughes and Bernie Wrightson; and showing the the book to the peeps who saw us on our journey last year. What i don't look forward to: getting through the airport security, the long convention hours, and going to Jury Duty on Tuesday. Ah, cons, it's such a love|hate relationship.
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