MySpace


Michael Lark



Last Updated: 9/5/2009

Send Message
Instant Message
Email to a Friend
Subscribe

Blog Archive
[Older      Newer]
 /  / 
January 10, 2008 - Thursday 9:30 PM
    Yeah, I know. It's been a LONG time, and I still haven't posted the rest of that step-by-step demo.  I'm a lousy MySpace friend, I'll admit it.  But Daredevil has been kicking my ass for the last 6 months.

In the meantime, here's another sketch/commission I just did.  Not a full-blown commission, more of a sketch - did it in less than an hour.  But it's GALACTUS, so I had to post it!


June 7, 2007 - Thursday 4:21 PM
Sorry for the delay in getting the rest of the "shop talk" blog done.  Daredevil 98 fell behind schedule quickly, and I've spent the last few weeks scrambling to get it done.  I ended up inking about a third of the issue, as well.  So, by way of apology for the delay, here's a panel from the issue.  Enjoy!


May 9, 2007 - Wednesday 2:44 PM

I get asked a lot of questions by other artists, and I in turn ask a lot of questions of artists I like, about the process of creating a page. It's a huge weird mystery that I am always trying to crack, but it's also just a whole lot of fun to see inside someone else's brain for a minute and see through their eyes when they approached the page. It helps me to maybe see my own pages a little differently the next time, and to hopefully grow a bit as an artist and a storyteller.

So, in that spirit, I thought I'd kind of walk through a page of the current issue of Daredevil, from start to finish, and talk about every part of the process in detail. Feel free to chime in with comments about your own wonderfully funky ways of tackling the dreaded Blank Page.

I'm lucky that I get to work with one of the best comics writers in a generation that has seen some of the best writing to ever appear in comics. But that doesn't stop me from butting heads with Brubaker on a regular basis. :) This page, however, was an exception – he saw the pacing and movement and timing of the page exactly as I did. I would have loved to have picked a more complicated page, but this one is the only one in the issue that doesn't contain obvious spoilers.

This page had some challenges that were kinda sneaky. I had to introduce a new (old) character: The Ox. I had to make him instantly recognizable, but at the same time make him fit in stylistically with the book. He's a pretty cartoony character, so that was tough.

Secondly, we're reintroducing Turk, who hasn't been seen since Matt busted out of prison. He looks differently from the last time I drew him, since he's out of prison and back on the street. Different clothes, different hair.... No two artists have ever drawn him exactly the same way – shoot, I think he was even kind of Middle-Eastern in the Bendis run! - so I'm kind of having to establish a look for him now as if he's a brand new character.

And finally, I had to set a scene that is never really explained, and at the same time make it all look dramatic and interesting. This was actually the easiest part, since Ed's description of the place is so flawless, and we've all seen these warehouses in every movie and tv show and comic book. And it was easy to make it look cool because that kind of setting just lends itself to lots of dramatic lighting.and dark shadows.


STEP 1: SCRIPT AND LAYOUT



My first task is to kind of start seeing this scene play out like a little movie in my head. I try to see it from a variety of angles, try to see and hear the characters acting, and then kind of pick out the angles for the various beats of dialogue. Like an editor saying "We'll use camera one for the first panel, then camera four for the second panel." And so on. At this point, the possibilities for the layout kind of start to appear in my head, and I choose angles that will fit well with certain panel shapes and sizes. I'll maybe decide at this point that there need to be some extra panels added by breaking up the dialogue into more beats.

It's only when I've gotten this far along that I start putting pencil to paper, jotting down notes, mostly. I don't do much drawing, unless I have to work out some acrobatic or awkward pose or action. Mostly it's the stuff you see in the margins here - "C/U (close-up) T (Turk)" or "C/U O (Ox.)". Stuff like that.


Usually there's a lot more to this than you see here. Often there are various brackets over different parts of the script, with notes for alternate layouts and angles....breaking up the dialogue into different panels.... It can take a while, and sometimes I get stuck on just one possibility – usually a BAD one – and I can't get past it and it can be VERY frustrating. This page, however, was a joy....it was one of the rare times that I knew what I wanted to do in the first try.

So, after jotting down my minimal notes, the next step for me is to make thumbnail sketches of the layouts, with little coded notes in the boxes to tell me what's there. On the back of the script pages, I print out a page that I use just for layouts and breakdowns, so that it's right there, and I use those small boxes for the thumbnails.






I might notice, just by looking at these, that things are out of balance somehow, or might be a tight squeeze for space. I try to do as many possibible solutions as I can think of, just to look at all the choices and have them there in front of me. Sometimes there can be five or six choices that I can't decide between, sometimes only two or three. And on VERY rare occassions, the solution just jumps out at me right away.

NEXT: Breakdowns
May 2, 2007 - Wednesday 7:10 PM
I've got some free time this week, so I'm catching up on some long-overdue commissions.  These are a couple I did this morning.

And, to answer the questions:  These are both done on cheap-ass Staedtler bristol board (HOORAY for Office Depot!).  Both were done  entirely with Pentel Color Brushes of various sizes.

The first is the old Robert E. Howard character Solomon Kane.





Next up is Harry Houdini.




I really like the way the ink worked on this one - here are a couple of details.






April 24, 2007 - Tuesday 3:37 PM

















April 16, 2007 - Monday 6:11 AM

This morning I had to pull out an old original page from Gotham Central that someone wants to purchase. And I was pleasantly surprised. This is the last full issue of Central that I inked myself, so it must have been at least a few years ago (I can't remember for sure – isn't that sad?). And I sure wish I could get in my Wayback Machine and ask myself what I was thinking when I inked this stuff. Because I LOVE it. I look at it today and I don't even feel like I did it myself, it's like some other artist did it, someone who knew what he was doing for at least one day several years ago.

I do remember that I was really into Noel Sickles Scorchy Smith and Milt Caniff's looser work on Steve Canyon, and I think both those influences show. A bit of the late, great Jorge Zaffino is in there, as well. I'd also found some brushes and pens that I really liked using, and I was just going crazy with those. I remember that something else I was trying, at the time, was to first ink the large, dark areas with a fairly large brush, and then go back and do the linework and smaller dark areas with a smaller brush. This allowed me to leave a lot of lines implied, which is a look I love, and it also caused me to use heavier blacks that I might have if I'd done the linework first.

When you combine those factors with the fact that I was behind schedule, and was just inking as fast as I could and not OVERTHINKING every freaking detail, you get some art that doesn't look half bad.


Hope you like!




Here's the full page:






And some details:














I'm also including a detail from another page I had to pull out.  I just like the way I did the architecture here.  Nice and loose.  I seem to have forgotten how to do that, too.


April 4, 2007 - Wednesday 5:04 AM
I don't collect much in the way of original art.  I have a few artists from whom I'd like to have one original each, but that's more than enough for me.  Noel Sickles has always been on the list, and I figured he'd be the hardest to find.  But last week I got lucky and found this fantastic example of his ground-breaking 1930's comic strip "Scorchy Smith", and I was feeling just foolish enough to pick it up.  Sickles was one of the best ever, and here's a great example of why.

(Wish I could have posted these bigger, but this is as large as Photobucket would host.)




March 6, 2007 - Tuesday 7:24 AM
Yeah, I know.  I haven't posted anything in a bit.  Been crazy busy blazing through the end of #95 and the first half of #96, a bunch of commissions, and I somehow found time to get good and sick for almost a week in there, as well.  I would have posted more from #95, but there were way too many spoilers, so you'll just have to wait a bit.

But here's a page I just finished last night (well, technically, this morning).  It's kinda boring without the dialogue, but I like it.  It's a scene of DD's wife Milla in a waiting room, and someone is talking to her.  And since we don't know (yet) who is talking to her, I decided to do the whole scene from the speaker's point of view.  I've been loving how Ed's writing on this book is allowing me to experiment with some different approaches to storytelling that I haven't used before.


January 31, 2007 - Wednesday 4:51 PM

So, I've spent the last few days cranking out the rest of the action scene that I started last week. Like I said, these are always the toughest for me, but once I got the storytelling down it went pretty quick. Not a lot I can show you – spoilers galore – but here a few random shots of Daredevil. I know – I'm a tease. :)





January 26, 2007 - Friday 3:06 PM

So, finally, here are the finished pages that go with those layouts from a couple days ago. Of course, as soon as I finished them, I thought of a couple things I wished I'd done differently. Hmmmm...perfectionist much?

And just a little bit of trivia: that's my editor, Warren Simons, driving the getaway car. And our assistant editor Alejandro Arbona leaning out the passenger side window shooting at Daredevil.