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paul

paul barnett


Last Updated: 3/23/2009

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Gender: Male
Status: In a Relationship
Age: 39
Sign: Capricorn

City: FAIRFAX
State: VIRGINIA
Country: US
Signup Date: 5/15/2006

Who Gives Kudos:


February 18, 2008 - Monday 

Computer games and computer game hardware had as much importance in my youth and formative years as any amount of music. The game labels, games and the people who made and reviewed them took on the same mystique, fanatic devotion; belief and philosophical answers than anything I managed to dredge out of the radio and records that where available at the time.

It's said that music is seen as more vital and real to the young mostly because they are going through a lot of change, a year at the age of 14 is as long as five years when you are in your mid thirties.


Its a time your confused, in search of answers and feel alienated. And its at that time that music seems to talk to your soul, that bands are writing and playing about things that effect you directly.


Everything that is wrapped up in the music becomes important, if you gravitate towards a music scene then you obsess on that, and if you pick a band from that scene then they become very important indeed. The album reviews are critical, each single is purchased and any interview is gobbled up. You get to know the names of the people behind the band and you wonder if anyone out there understands what you are going through.


And in the late sixties and early seventies the person who managed to find a voice was a guy called Lester Bangs. He was basically an uber music geek, he loved music and had a great turn of phrase, he was important, very important. Yet like most things the very vital nature of Lester Bangs now has a nostalgic feel, if you look back at what he has written, out of context, out of the time it smacks of ham fisted writing with a juvenile edge. That's because it was, and the juveniles he was talking to where ones born of that age. In short his writings are a curiosity, they explain more about the time than about how to review music.


When I look back at my early years I find a lot of things about my obsession with computer games seem the same, I was interested in one particular scene, the Spectrum 48k, a great home computer, that was the scene I was wedded to. There where others, the Amstrad (for posh kids) and the commodore 64 (for kids who didn't want to code and who also had more money.) And within the spectrum scene I was into a label called Imagine and some guys called ultimate, these where the equivalent of bands. I read anything and everything I could, I knew the names of people in the business, and I bought every game on release. And we had our own magazines, I read Crash, the great spectrum magazine, there where other magazines but frankly I had no interest in them.


And within the pages of Crash I always turned to the writings and ranting of Gary Penn.


EDIT: Actually by the time I discovered Mr Penn my humble Speccy had blown up and I had been bought a C64, so actually it was the pages of Zap!64. Quite rightly people spotted this blunder and hence the edit and explaination.. on with the tale.. EDIT ENDS

He had fight, opinion and a tone that spoke volumes to me. His reviews where more like critiques, he would point out areas of the game that he enjoyed and ways he felt it could be improved. He was open about his likes and dislikes and he would quickly cut through the crap to get at the main point. Now I am not sure if what I just wrote is true, when I say he was great what I mean is, at the time I was reading the, with the state of mind I had and with my recollection now I am convinced he was right. His style and tone spoke directly to me at that period of my life.


And yet like all great rock and roll stories it ends badly. The game scene moves on, Penn grew frustrated by the industry, the labels I loved collapsed (which happened to imagine) or ran out of ideas (as happened to Ultimate) and the scene changed beyond recognition as consoles arrived and back bed room coding was seen as the last thing anyone cool would do. New machines like the Amiga and the Atari ST came around and I got older.


Gary Penn went on to find new frustrations within the games industry, the last article of his that I read appeared in Edge where he eloquently explained the personal journey he had been on, the love, frustration, anger and disappointment that life in the games world can bring.

It was a very personal piece and by an uncanny twist of fate its as much about life and love affairs as it is about the cmputer games world. It ended in a somewhat sour note, I am not there yet and hopefully can avoid that final pit fall. But it was good to hear that my Lester Bangs could still produce the goods.


I guess in the modern gaming age its people like the web-tv reviewers and (hopefully) the guys at Rock paper shotgun that tell it like it is. That the current scene is as vibrant and interesting, it's just different. I recently met up with Kieron from www.Rockpapershotgun.com at a pub in London and it was the closest I will ever get to living the life I read about in Crash/Zap!64 magazine.

Here I was sharing a pint with one of the strong voices in the UK computer game scene. He writes for lot of a magazines but really RPS is the modern form of Crash and Zap!64. It was fun and nostalgic and interesting and warming all at the same time. Oh and we drank beer which is always good.

It was an interview via a time machine into my own rose tinted view of my early years, I liked doing it a lot.

Scratch

 
That was a good read Paul. We're just about the same age, and I identify with much of what you said. Hopefully you can avoid the frustration and sour notes in the gaming industry by actually playing a part in where it goes. Just have to make sure when those things happen in the industry that make you /facepalm you make your voice heard.

Outside of that, I actually LOL'd when I read the name Lester Bangs. They just did a big write up on him and his work at Creem in one of our local rags the Metrotimes like a month back. I think I laughed then too.
 
Posted by Scratch on February 18, 2008 - Monday - 4:55 PM
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Grady
Grady ̛͖͈̫͔̰̜̺̿̍̍͑́ͅP̵̲̪͕̈́ͦ͋̓͋̒hillips

 
Wow. I know you don't think so, but Paul, your a genius. You essentially just wrote exactly why I think about you. To myself and undoubtedly thousands of other people, you're our Lester Bangs.

Awesome blog, keep being not crap for the sake of all of us out here,(I dont think that will be a problem though XD)
 
Posted by Grady on February 18, 2008 - Monday - 5:26 PM
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Desmond
desmond moore

 
Great read Paul, as usaual. You're currently on the bleeding edge of one of the fastest growing and most rapidly changing industries in the HISTORY of industry, I don't think you're in any danger of getting soured or bitter about it because there is always something new and exciting just around the bend. Keep up the good work.
 
Posted by Desmond on February 18, 2008 - Monday - 8:28 PM
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The Real Abe
Abe Pralle

 
Good thoughts! I often only give people only one kudo - not wanting to oversaturate and destabilize the blogging system with frivolous kudos, but this one definitely deserves two! ;)

Random reminiscing: my favorite game companies as a kid were Origin Systems, SSI, and Electronic Arts (not the EA we know today who "challenge everything", of course, but the pioneering EOA of the multicolored geometric shapes). My favorite game culture celebrities were Richard Garriott and Scorpia, who for years the plain-speaking hard-ass reviewer of CRPGs in CGW.

I've definitely experienced the same kind of shock over seeing people get burned out or fed up - like David Joiner (Faery Tale Adventure), the Dougherty Brothers (Legacy of the Ancients), and of course many other greats who they catch up with in "Retro Gamer" from time to time. I've been game-making a long time as a professional hobbyist - I can't imagine them not doing the same if they got fed up with industry!

I think the key to success and long (career) life lies in two diametrically-balanced concepts. First, the zen-sih concept of working without attachment to results. I do what I do because it's in my blood, it's my art. I'm not gonna give that up 'cause I'm mad at the industry or something. But secondly, and just as importantly, is that idea that's becoming popular with that book "War of Art" - "the thing that is closest to your soul is the thing you will avoid the most" - e.g. the thing that's most necessary for our personal & spiritual development is the thing we are most reluctant to do. For me that means getting back up on that horse every, every time. Yikes and away!
 
Posted by The Real Abe on February 19, 2008 - Tuesday - 1:14 AM
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Nonsensical Gobbledegook

 
I enjoyed reading this probably as much as you enjoyed meeting Kieron. Thanks Paul.
 
Posted by Nonsensical Gobbledegook on February 25, 2008 - Monday - 4:04 AM
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Bruce
Bruce Yeats

 
Paul I loved this read,, being 3 weeks younger than you,, I could so relate to everything you wrote,, brought back so many great memories.

Walking out of Boots the chemists with my Speccy 48, yes kids cause back in 1984 ppl bought Computers from a chemist,, trying to adjust the volume on the tape recorder to the best lvl to load a game in less than 100 attempts,, and yeah flicking through mags like Crash etc with your mates looking at all the reviews etc and everyone highlighting all the games we were going to buy next to ensure we didn't double buy and we got the max out of our pocket money.

Every now and then I talk on vent about this golden era of gaming and try to explain how a 48k game with 8 colours and a funny beeping nosie for sound was as awesome and entertaining as any game they play these days on their super machines and multi-million pound games... normally results in tumble week rolling across vent... :( kids these days...

Too bad I wasn't in the pub nearby to muscle in with "yeah but what about Jack the Nipper on the speccy 48,, it was awesome where the poin was to smash everything in the game" cause it sounds like you had a great night.
 
Posted by Bruce on April 2, 2008 - Wednesday - 5:15 PM
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Bruce
Bruce Yeats

 
oh btw,, http://www.crashonline.org.uk/ is still alive if you wanting to step back in time again.
 
Posted by Bruce on April 2, 2008 - Wednesday - 8:17 PM
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