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Current mood:  creative
In a follow up to our previous post on City 17, the fictional location for Half Life, we now take a first look at using the game engine for Architectural Visualisation. A Half Life user known as Kasperg has produced a model of the Kaufmann House by Frank Lloyd Wright in the Half Life Source Engine.
http://digitalurban.blogspot.com/2006/08/frank-lloyd-wright-architectual.html
2:29 AM
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