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Last Updated: 12/18/2009

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Status: Single
City: Helsinki
State: Uusimaa
Country: FI
Signup Date: 10/23/2007
July 25, 2009 - Saturday 
Hello all,

after several projects mastered for Colossus/Musea, I've decided once again to summarize a few thoughts so that things get easier for everyone. I will try to keep this short, so you're invited to follow through and, possibly, respect the following guidelines which are based on my experience of the last few years. And many thanks, of course!

1. NAMING AND FORMATS
Once upon a time, the tracks for mastering would arrive on some optical support. Not anymore: now everything is web-oriented. I often download a serious number of files over a period of a few weeks, and while I do my best to keep things tidy and in order, this is not the easiest task on Earth. The main reasons for this are that some bands change with respect to the list I have at the beginning, and some other send several versions for me to choose from; moreover, some change their mind and send a newer version after a few weeks. This can make things VERY difficult when one is dealing with two projects at once, which have some bands in common, and so on.

Therefore, I kindly ask you to follow these instructions when you prepare your files for upload on some server.

A) The filename MUST start with the name of the project, or at least a comprehensible abbreviation of it;
B) Immediately after, I would like to see the name of the band;
C) If reasonable, the title of the song should follow;
D) The extension (.wav, aiff) should be present.

So, for instance, a name like "Purgatory_MyBand_GoToHell.aiff" is correct, while "Old_Cover_By_Kaipa_Band_Forgotten_Project_Fooked" is not.

Again, and just to clarify: please name your files as follows: PROJECT_BAND_TITLE.extension, and no harm will happen.

In case you send multiple versions, please label them so, with suffixes like "version1" or "replacement". Bear in mind that some servers tend to mess up with file creation dates, so it's sometimes not obvious to unederstand which versions are the most recent.

About formats: it's really getting amusing... sample rates vary wildly, and wordlengths too. To me, and in spite of whatever manufacturers may say, unless you work on absolutely TOP-NOTCH equipment (in the range of thousands and thousands of Euros or more), you should be aware that:
A) 24-bit is certainly superior to 16-bit, but is NEVER truly 24-bit. Call yourself lucky if your converter can get to 21-bit in a clean way. The remaining three is thermal noise. Unless you find a way to record in liquid helium, there's no way you may ever get to 24-bit. No converter actually can.
B) 32-bit floating point is probably the most ridiculous format ever conceived. Unless you're recording seismic events, you're only exploiting a minuscule fraction of the available dynamic range. It's not even supported by a professional software like ProTools, and it is useless in every way to any conceivable purpose. Worst, it wastes a huge amount of disk space and bandwidth, and it has to be converted in order to work on it, God knows how, to 24-bit before proceeding. So, just don't use it. Nothing to gain, a lot to lose.
C) 44.1 kHz is OK, 48kHz slightly less because resampling is needed. 88.2 kHz is OK, 96kHz just a bit less. 192kHz or more is overkill: there is no actual scientific proof that recordings made at such high sampling frequencies translate into superior results (i.e. BETTER *PERCEIVED* SOUND!) when they hit a 16-bit, 44.1kHz CD. And, of course, more work is involved. So, I would simply avoid the problem by not using such sampling frequencies.
D) BY ALL MEANS, if you start with a certain sampling frequency, just STICK TO IT. If you're recording at 44.1kHz and then decide to bounce at 96kHz you're NOT gaining absolutely anything. You're actually making things worse. So, don't try this at home... whatever you do, maintain the original frequency. Any conversion you may attempt makes no sense at all.

I have to say that you're usually presented with histograms which show, clearly and plainly, that 192kHz is better than 96kHz, and 32-bit FP is better than 24-bit. Sure, and true... in histograms. But reflect: we're not selling histograms, we're rather trying to convince people to listen to music – and music doesn't belong in histograms and in the slightly better noise spectrum you may find at -197.6 dBFS. And that be it.

2. PRE-MASTERED STUFF
I insist that tracks should be mixed WITHOUT anything inserted on the master fader. So, don't compress, eq or limit your final output. If you manage to avoid overs, much better. I hate it, but I have to remind you that pushing all the faders all the way up and keeping the master fader at -48 dB doesn't actually mean you're not clipping your mixer internally... so use your ears, please. Crank up the volume if this needs be, but if you feel it sounds bad, you'd better remix. Quite a few bands tend to ignore this, and they send extremely limited mixes just because they're louder and sound subjectively better. The problem is that the dynamics is largely lost, and there is no way for me to recover it. Also, some bands send "final masters" asking that nothing is changed. I've argued about this, but I won't anymore – I surrender. It is a matter of fact that proper mastering implies working on a set of tracks together, in the right order, and also that some headroom for movement should be present. Re-mastering what was heavily mastered already is always a loss and just makes things worse; on the other hands, tracks mastered outside the final process will tend to sound different and stick out (or stick in, it depends) like a sore thumb. I've long pondered about this, and I've made a sad decision: from now on, whenever a track which was evidently compressed, limited and finalised comes in, I will simply leave it as it is. But then, I won't take responsibility if the overall product in the end sounds less smooth than it should.

3. OVERALL PHILOSOPHY
Colossus projects almost invariably feature extremely different bands and sounds. The fantastic collection of music contained in each one of these projects reflects diversity – and I also think it's everyone's personal contribution that makes these albums so precious. My feeling is that we all should avoid trampling on each other's feet: I sometimes get e-mails from someone who asks about which way is the best to do this or that, and I am happy to help if I can – but at the same time I will never say that this kind of plug-in should be used rather than another, and similar things. Therefore, I guess that the best and happiest solution to this is that THE BANDS concentrate on the music and the recording, but that should be the end of the story. It is of course my wish and effort that things sound the best they possibly can... but I can reach my own best, no matter how limited it is, only if I have room to work. Please consider this before requesting that the final result should remain untouched. If you really need to do so, so be it – and I will oblige from now on, but believe me, the overall work will suffer from this attitude.

4. FINAL SHAMELESS SELF-PLUG
At the beginning of July I was awarded the Totem Prize for Art which is granted every year by a cultural association operating in my reason. Over the last five years, a prize for music was awarded just twice, and I am the second person who has had this honour. The reason behind the price points at my long involvement in music and my attempt to squeeze emotion out of it, almost unconsciously for the listener. This is a great reward, because it goes straight to the heart of what I want to do... and I am sure I wouldn't have arrived there if it hadn't been for all the projects I've had the luck to work on. This includes YOUR projects of course, so a direct and heartfelt BIG "thank you" is overdue, to Colossus, Musea and every band involved in the making of this fantastic chunk of progressive music we have been and still are dealing with.
For the occasion, you may like to know (or not!) that for this occasione I've decided to publish a book I'd been writing for three years. It's in Italian only, I'm afraid, and its title is "La musica nel silenzio" (The music inside silence). It deals with my experiences, feelings, and deeds in the field of music as a listener, performer, engineer and producer. It also contains some very prog-oriened written material, mostly about VdGG and other bands which landmarked the way we all know. It's also about a general philosophy: that true music, no matter of which kind, never comes out of noise and confusion – but from inner silence. Or so I believe, and so I try to demonstrate. It's not for the faint-hearted... 320 pages of ramblings and stories, all true, which attempt to portray my obsession for sound and what goes with it. But if you're remotely interested, feel free to drop me a line about it – marco@lolproductions.it is the right place. Possibly, if you can, name the message "La musica nel silenzio", because there's been a decent amount of traffic about it these days, and I tend to get a bit swamped at times... ;-)

All the very best, and keep up the great work. I will do my best to do the same.

Marco Olivotto
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Marco Olivotto

LoL Productions snc
1/A Via per Sasso
38060 - NOGAREDO (TN)
ITALY
Ph/Fax: +39-0464-490614