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Brand Nucleus

Andrew Schepers


Last Updated: 10/11/2009

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Gender: Male
Status: In a Relationship
Age: 26
Sign: Cancer

City: St. Cloud
State: MINNESOTA
Country: US
Signup Date: 10/6/2005

Who Gives Kudos:


[09 Jun 2006 | Friday] 

Current mood:Moshing in an Office Chair
This is the third installation of HypeMonger, a series of articles about building an image for your band or company, making it stronger, and getting it in front of the right pairs of eyes. With an open mind, passion to move on, and a bit of ambition, you can move mountains with your brand.

HypeMonger Episode 03 - Get Serious!



I want to set the records straight for a second. If you're in a band, you're an entrepreneur. You are providing a service, generating revenue and dealing with paying customers. As artists, it's easy to forget the seriousness of the industries that we're involved in. It's easy to get wrapped up in the fun of the game and forget that our life's work is tied up in the commercial venture of performance. Musicians who understand their charge as small business owners know the size of the shoes they have to fill. Those who don't are vulnerable to financial ruin, slippery contracts and worst of all, bored fans.

The inability to take life too seriously is a common misconception by the public about musicians and artists. The reason? For every serious artist trying to make a lifestyle out of their work, there's a swarm of amateurs and dabbling pretenders. Other creative professionals often they wonder how I manage the lack of professionalism that musicians seem to portray. My answer is always that I deal with musicians who take their life's work seriously enough to respect their project as a business and treat it as such.

I'm not saying to do it for the money. Anyone can make money, and everybody does. Without passion for your talents and interest in making an imprint on society, you'll probably never have fans who want to listen to you anyway. What I am saying is: if you treat your music project as an investment in the future, you're more likely to get there. Going to night school for a week to pick up the basics of accounting is more likely to help you succeed in the long run than flyering at the bar as an excuse to get tanked.

If you aren't interested in the more typical aspects of owning a business, find someone who is. You may not have the foggiest idea how to do a tax write-off for the new mixer you just bought. Chances are, you don't want to mess with it so you hire someone who can. The same goes for advertising. It's dangerous to screw it up. If someone finds out that you hi-jacked their artwork for a show poster, you could easily get sued for copyright infringement. If you're dumping a bunch of money into making prints without focusing on design first, you're wasting your time and damaging your image. It boils down to how you communicate. By stealing a piece of art from Google image search and using it for promotion, you're communicating that you're a fraud to anyone who catches on. By leaving 1,000 poorly designed flyers all over town, you're communicating to 1,000 people that you don't care.

A lot of people think that it's okay to have amateur promotional materials, as long as the music is solid. I beg to differ, and not just because I'm a designer. My response to poor design is lack of interest. People buy generic goods because they don't mind the lack of quality, especially due to the price difference. If you're charging the same price as every other band for your album or your shirts, what is the incentive for a customer to give you their money?

Designing on a tight budget is tough. It's hard to find a designer who is willing to accomplish the great ideas you have boiling over in your head for a reasonable amount of money. Many advertising agencies are comfortable charging $100/hour, and it takes a lot of CD sales to get a design project banged out for thousands of dollars. If you want to look good, and I mean really look good, you've got to be ready to spend a little hard-earned money. You get what you pay for, but it shouldn't make you go bankrupt. Know your budget, know your needs, and find someone of talent to bring a balance between the two.

If you have any questions about the direction of your brand image or want honest advice about how you can improve upon it, send me an email. I know how to help you get to their ears through their eyes.



Thanks for tuning in,


Andrew Schepers
Creative Director
Brand Nucleus
www.brandnucleus.net





Currently listening:
Catch Thirty-Three
By Meshuggah
Release date: 31 May, 2005
Stellar Vector

 
That is precicely what the problem is with the way the music scene in Minnesota is right now. It's that there are less professional musicians out there who don't care about their look. And you even illustrate how that effects the rest of the musicians who are really putting as much as a foot forward as they possibly can to counter the negativity that surrounds the general populous here.

It's to the point over here where as a local musician, you don't get any interest unless you market yourself in other cities. Is there any way to eliminate the negativity and keep an honest "starters" budget? Or do we have to invest ourselves beyond our means just to get over the devistating hump?

Charles
 
Posted by Stellar Vector on [22 Sep 2006 | Friday] - 7:41 PM
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Brand Nucleus
Andrew Schepers

 
Thanks for your reply. I agree that there is a certain stigma cast against independant musicians that is hard to overcome. Many fall into the trap of thinking that they will wait until a record label picks them up to focus on developing an air-tight image.

There are a lot of resources out there for developing a great look on a tight budget. As an eager desiger in college, I designed branding, a website, album art and a whole line of merchandise for Seazon of the Fly on an extremely tight budget (very close to free). They needed a strong visual presense right off the bat and I needed solid professional portfolio work. The experience has helped move my career along as well as theirs.

Designers typically love working for bands. I know I do. My strongest suggestion would be to communicate with a local art or design college. Ask the teachers if they will either make your project a class assignment or if they will put you in touch with one of their brightest students. The advantage of having the instructors involved is that they can assure some quality, while giving the artist some room to breathe in what could be a highly creative project. For even better results, ask the students to compete for a reasonably small amount of money ($75-$150 perhaps).

This suggestion may sound a bit contradictory to my emphasis on professionalism. The truth is, I've met students who are more passionate, technical and creative designers than a lot of 9-5 desk jockeys. And your project could be a cornerstone of their career.

I hope this has been of some help. Thanks,

Andrew Schepers
Creative Director
Brand Nucleus
www.brandnucleus.net
andrew@brandnucleus.net
 
Posted by Brand Nucleus on [22 Sep 2006 | Friday] - 8:07 PM
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