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Maitre_youn

Maitre Youn


Last Updated: 8/10/2009

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Gender: Male
Status: Single
Age: 28
City: Paris
Country: FR

Blog Archive
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Thursday 07/02/2008 


A project on which I modeled and setup a whole character, giving the ability to make him breath (he has automatic breath and blink, everything can switch to KF).
More informations asap ;)
Thursday 07/02/2008 


Another short job, third time working at 3D clic studio, on this test for a kids TV program. Here I was asked 5 minutes of lipsync in 2 days, on several characters.(09.2007)
Thursday 07/02/2008 


This was nearly an expedition! A broadcast animation cartoon created by the father of the famous "Minikeums", for the PlayHouse Disney channel. 30 episodes and a clip. I mainly worked as a mocap cleaner, and fingers animator. I also worked on cameras. A tough job as we used a magnetik system whereas the studio had a bad isolation, and the subway was just underneath... But it was good fun for 1 year and a half, with a very friendly team at Okidoki.
Thursday 07/02/2008 


Very short job on this project, I had to clean a pingouin animation for a live show for kids (12 minutes to clean in 2 days). The show took place in several towns in France, mixing songs with real people and virtual characters.
Thursday 07/02/2008 


I worked again with BSC at the end of 2006 on a short film for a medecin, showing how to use it. Fully rendered using Maya software renderer. All animation was done by a friend (Pascal Le Guinio) using Motiobuilder, everything else is my work. A special thanks to Ariokone for his tips on lightening ;)
Wednesday 06/02/2008 


In January 2006 Studio Graphy contacted me to work on a institutional film for the Air Liquide society. The intention was to inform the employees about the risks at work (falling dwon the stairs, etc...). The film was about 10 minutes, all CGI, with motion capture animation (partial broadcast render), and took us nearly 1 month.
Wednesday 06/02/2008 


This time I got back to the pencil for the french society AB graphic. I created a "cartoon egret" to illustrate a brochure about recycling for the citizen of Vanne. Here's some rough sketches. (01.2006)
Wednesday 06/02/2008 


Ok here I worked on a videogame project  for the french Omegames studio, as character designer and 3D modeler on a creature called "Bespak". Actually the game wasn't released. Texture is missing, it's my sketch on the map ;)
Thursday 18/05/2006 

Since 09.2004 I work on the reconstructions of football goals, which you can see on the TV programm is called "Eurogoals" (Eurosport channel).

The job consists in mixing animation clips on 14players to match the original action on a video, modifing time to give punch or slow down when needed, and animating cameras to have impressive points of view. We can vary public colours, players colours, plasmascreen score.
All the process is done at Art Motion Lab studio, and I have worked there for 2 football seasons.

I made this artwork at home, just for fun, mixing renders with photoshop.

Thursday 18/05/2006 

I have worked on this TV serie (26x7'), a french-canadian co-production by Film en Stock and Zone 3.
Zoom, Tulipe, Wabap and Punky live in a "patacotoon" world (like modelling clay) and sometimes go to the "other world" (world of humans) to learn the way children play and do things. This serie mix 3D animation and live action.

The production last approximately 1year and a half (from 05.2004 to 09.2005), and I worked for the motion capture studio (www.3Dclic.com), cleaning and offsetting animation on the 26 episodes. I also animated the characters in Maya for Film en stock.
My 1st "long production" and kids serie. You can see it on France 5 (french TV) in the TV programm "midi les zouzous" and on Radio-Canada. You can also find the 1st DVD on sale in france.